- Hole card
- Natural blackjack
- Tie or Push
- Soft hand
- Firm hand
Hit – If you pick, the dealer will deal you one more card to help your game along. Whether to ask or not is determined by the cards you have been dealt.
Stand – A player will make the decision not to pick more cards because they either have good ones enough for a win or they risk going over 21 if they pick more. A dealer usually stands at 17 or slightly more.
Bust – It is also called going bust, where a player goes over 21. At this point, they will be declared to have lost the game. If the dealer goes over 21, all players with cards of greater value below 21 win.
Insurance – If the dealer’s face-up card is an ace, they are allowed – in some variations – to peep at the face-down card to see whether or not it is a 10-pointer. If it is, they will offer insurance to players so they can get half their stakes since then the dealer would have a natural blackjack.
Split – If a player has two cards of the same value, and especially 10-point cards, they can split each card into a new set.
Hole card – this card is face-down and one of the two that the dealer has when they deal everyone a hand at the beginning of the game.
Natural blackjack – When the player or dealer has an ace and any 10-point card, they are said to have a natural blackjack.
Double – If the starting hand is a good one, the player can double his bet one time.
Tie or Push – This happens when player and dealer both have a natural blackjack, or cards of the same value that would place then at a win.
Surrender – It is a move where the player, seeing the poor cards in his hands, decides to fold and recover half his stake instead of losing the entire hand.
Soft hand – when a player has an ace in their opening cards, then they are said to have a soft hand because Ace would either have a value of 1 or 11.
Firm hand – It is a hand with no Ace, or if the hand has an ace that is too high. The value of this Ace will automatically be 1 instead of 11.